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TOPIC: regular c# implementation

regular c# implementation 6 years 4 months ago #67

  • a7medo778
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hi guys
i am trying to implement this for the pc ( emulate FAAST ) , can it work ? is there a simple C# sample ?

i dont want to use XNA

all i need is a simple if X posture happen, click X

regards
ahmed
Last Edit: 6 years 4 months ago by a7medo778.
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Re: regular c# implementation 6 years 4 months ago #68

  • a7medo778
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ok i just saw the youtube video for it working on WOW...

nvm my request :D

this is exactly what i want to acheive, run it to do gesture translation on top of the game
is there a way to make it work with SDK 1.0 ?
and what are the reprequesit ? i downloaded XNA game studio but the EXE is still not working ?
Last Edit: 6 years 4 months ago by a7medo778.
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Re: regular c# implementation 6 years 3 months ago #69

  • Nick Hadjiminas
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Hey a7medo778
I haven’t migrate the project to sdk 1.0 yet but I have develop a new version that don’t need XNA which makes the tool more useful and fast for application that don’t use XNA. I will try to move to kinect SDK for windows 1.0 this weak
Nick
Last Edit: 6 years 3 months ago by Nick Hadjiminas.
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Re: regular c# implementation 6 years 3 months ago #70

  • a7medo778
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thanks a million nick :D
i am really eager to use your tool :D

please try to include as many samples as possible :P
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Re: regular c# implementation 6 years 3 months ago #75

  • a7medo778
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so any updates :D :D ?
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Re: regular c# implementation 6 years 3 months ago #77

  • Nick Hadjiminas
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Hey a7medo778

Sorry for the delay but the migration took more time than I expected. I upload the latest version under the download section of the website. Feel free to try it and let me know if you need some help. :)

Nick
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